From connected hardware to a pet-centric product system
Product modeling, end-to-end AI-health UX, and evidence-led improvements across a connected pet companion app.
- Connected devices
- AI health
- Product systems
Product designer · systems · connected products · AI-enabled experiences
I work from research and product framing through interaction design, prototyping, launch, and iteration—connecting user evidence with practical product decisions.
Selected work
Product modeling, end-to-end AI-health UX, and evidence-led improvements across a connected pet companion app.
Interaction design across Racing Master, Beneath the Mist, and a Popular IP (Onmyoji/阴阳师) Spinoff—turning gameplay intent into information, decisions, and actions players can understand under pressure.
A research-led product redesign that helps people discover compatible connections, communicate intent, and share more on their own terms.
An in-destination travel platform using personalized curation to help people quickly decide what they want to do nearby.
A winning hackathon concept combining AI recognition and augmented-reality guidance to help community members return lost pets directly to their owners.
UX internship work on an internal communication product serving a workforce of more than 950,000 employees.
A collaborative VR experience where people solve, explore, and create with traces left by participants who came before them.
How I work
I bring a full-stack product-design practice to connected devices, AI, social, and high-engagement consumer products: understand the people, locate the opportunity, make the direction tangible, and test what matters.
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